

What's more all the units on board and on bench were represented by just a model with no name, which made game analysis very hard. The match rules itself were quite easy, the biggest problems was understanding synergies between units. Unfortunately the game was very hard to understand for a newbie. Knowing that no one can become best without proper studying, I started watching TFT streams. Teamfight Tactics seemed like a good choice. Same situation was with the Auto-Chess games - from the first day I've learned about this new genre I wanted to test it myself. I love e-sport games like Starcraft 2, Counter-strike, Magic the gathering and many others - I always liked to prove everyone I can be the best. Every time there is a new popular competitive game I want to try my best against the others. I’m also on the lookout for sponsors.I'm a longtime gamer that always loved multiplayer games. The site is surprisingly expensive to run each month and is only possible through the support of my amazing supporters on Patreon. Hi, I’m Josh! I built WhatIsMyMMR as a weekend project for personal use and eventually released it publicly in 2016. # Who built this and how can I support it? Documentation can be found on the developer portal. Yes! WhatIsMyMMR provides a comprehensive public API for developers who want to use MMR results in their own project.
#Tft account tracker series#
However, Ranked queues have various LP and promotion series penalties for dodging. No, dodging in champion select does not affect MMR. Note that MMR and LP are different from Elo rating, the old ranking system that Riot removed in Season 3. Conversely, you’ll lose more LP than gain when below the average MMR. When playing above the average MMR for your rank you’ll gain more LP than lose. LP gains and losses depend on your MMR and the average MMR for your rank. Ranked game modes use League Points (LP) as a competitive layer on top of MMR. A good rule of thumb is +10 MMR for a win and -10 MMR for a loss. Although the difference between your team and the opposing team’s average MMR affects the amount gained or lost, in practice most games are “fair” and contain teams with similar MMR. As such, the most straightforward way to gain MMR is to maintain a positive win rate. MMR goes up when you win and down when you lose (see the section above on accuracy for caveats). If a profile is not updating or an estimate is not available (N/A) then try playing more games by yourself. Premade games are excluded because players in a party can have very different MMRs which causes poor matchmaking and inaccurate MMR estimates. # Why is my profile not updating?Įstimates only use data from games played solo in the last 30 days. Ultimately, Ranked, Normal, and ARAM game modes are all separate from each other with distinct game mechanics and/or player bases. For example, not everyone knows that top 1% is Diamond, but everyone knows that Diamond is pretty good™. The “equal to rank” estimate only translates your percentile to a more accessible format. # Is Challenger in ARAM equal to Challenger in Ranked? Playing more games ultimately increases the accuracy of the estimate and provides data to show historical MMR trends. Because the estimate represents a range of possible values, winning a game might not immediately increase your MMR (in some cases, the point estimate might actually decrease to account for the additional data). For example, an estimated MMR of 1200 ☑00 means that the actual MMR is likely somewhere between 11. The site provides MMR estimates with a 95% confidence interval shown as ± some number. WhatIsMyMMR specifically tracks solo non-premade games played in ranked, normal, and ARAM queues. Your MMR determines the opponents you play against and is unique for each game mode. MMR or Match Making Rating is a number used by League of Legends to represent a player’s skill level. Sponsor the site on Patreon for just $1/mo
